3D ball tracker

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Revision as of 11:28, 13 May 2009 by Mtaiana (talk | contribs) (added links to papers and demo videos.)
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This page contains information on how to build, set up and run PF3DTracker, the particle-filter-based 3D ball tracker. The page is in the process of being written, so it's very incomplete and the information you find on it might be inaccurate.


Get the source code

The source code of the tracker is not in the iCub repository at the moment, I need to make sure it can be built on Windows before I commit it. Send me a mail at mtaiana at isr*ist*utl*pt and I'll give you the code.


Build the tracker

Build the tracker on Linux

Build the tracker on Windows

Sorry, I don't know how to do that so far.


ToDo

Fix $PF3DTracker/conf/Find_IPP.cmake
Turn image size into a parameter loaded at start time
Turn the number of particles into a parameter loaded at start time
Build the tracker on Windows
Start writing a wiki-based tutorial


Theoretical foundations of the tracker

If you want to know more on the theoretical ideas behind the tracker, please have a look at the papers on this page: [1].

Demo videos

If you want to watch videos and evaluate the performance of the tracker, please have a loot at this page: [2].